Your pawn made it across. Choose what it becomes:
Your pawn made it across. Choose what it becomes:
Chess against the computer, two ways. You always play white; pick a way with the switch at the top of the side panel.
A plain game of chess with no coaching. Choose a difficulty, Easy, Medium, Hard or Expert, and beat it to be offered the next one. This is where the game starts.
Seven friendly opponents, each with a lesson, unlocked one by one; the early ones make mistakes on purpose. A coach talks you through every move.
Tap a piece, then a square, or drag it. Dots show where it can go. To castle, tap your king and then the rook.
When you're learning, after every move the coach explains what your opponent is up to, how to think about your reply, and moves worth considering. Tap a suggestion to see it on the board.
praisea nudgea mistakeopening theory
take back undoes your last move · show moves turns the dots on or off · new game starts over. When learning, hint shows the coach's pick and why, and arrows draws suggestions (green) and threats (coral) on the board.
While learning with a coach. Lesson: this opponent's theme · How to think: a routine for every move · Openings: practise the Italian, the Queen's Gambit and more, move by move, with the coach · Strategy: principles for each stage.
Moves are written like Nf3: a piece letter (N is the knight) and a square (column f, row 3). The coach says each one in words too, and Reading moves in Study explains the rest.
The game so far, with the opening's name once you're in one.